Well, faithful readers, several new zombie maps have been released with Call of Duty: Black Ops. These new maps feature some pretty interesting surroundings. One of the maps, which I'm going to focus on, is actually in the Pentagon.
Some existentialists focus on "the absurd," as my last post pointed out. Absurdity is an integral part of the zombie map "Five." The four characters that are forced to work together against the zombies are John F. Kennedy, Richard Nixon, Fidel Castro and Robert McNamara (I don't know who he is, either). The first three in this list were notorious political enemies; however, they seem to have no problem banding together and helping each other survive. If nothing else about a zombie game captures you as absurd, this certainly will.
There's other absurd things in this game that might make you scratch your head. A "Pentagon Thief" that steals your weapons as well as new guns that encase zombies in ice are rather odd things for the Nazi Zombie genre. (Here's the video that points some of these cool things out.)
I've tried out "Five" a couple of times. It's quite a bit harder than the original zombie maps; I've only made it to round eight, which is depressing to someone who consistently gets to round 20 or so without trying on the first maps. The main problem, as I see it, is that there are so many confusing pathways that you can take. A decent amount of the guns on the walls are either not labeled or are unknown to me. The random box apparently starts in a different place every game. Additionally, the guns in the random box are even more confusing than the ones on the wall. I haven't played the campaign, so I have no clue what each weapon does; more often than not, I'll pass up an extremely good weapon, or trade out a decent gun for a useless one.
The limited lifespan also emphasizes your inevitable death. Most players can't make it past level ten or so. That gives you roughly half an hour of gameplay, tops. On the original maps, games could go on for hours. Of course, it's far more exciting to play in the Pentagon than the original maps; I doubt very much that I'll be going back to Call of Duty: World at War anytime soon.